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Tweak changelog
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aevyrie committed Oct 27, 2023
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3 changes: 2 additions & 1 deletion CHANGELOG.md
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- Faster compile times.
- Sprites now support atlases, scale, rotation, and anchors.
- All `egui` widgets, including side panels, are now supported.
- `bevy_mod_raycast` backend is now even simpler, no longer requiring any components to work.
- `bevy_mod_raycast` and `bevy_rapier` backends are now even simpler, no longer requiring any
marker components to function.
- More flexible picking behavior and `bevy_ui` compatibility with the updated `Pickable` component.
- Better support for cameras settings such as `is_active`, `RenderLayers`, and `show_ui`.

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