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GD-486: Fix image size errors at startup (#488)
# Why On macOS there are errors on startup. ``` Godot Engine v4.2.1.stable.official (c) 2007-present Juan Linietsky, Ariel Manzur & Godot Contributors. core/variant/variant_utility.cpp:1091 - invalid height:16 vs 32 Invalid image: null core/variant/variant_utility.cpp:1091 - invalid height:16 vs 32 Invalid image: null core/variant/variant_utility.cpp:1091 - invalid height:16 vs 32 Invalid image: null core/variant/variant_utility.cpp:1091 - invalid height:16 vs 32 Invalid image: null core/variant/variant_utility.cpp:1091 - invalid height:16 vs 32 Invalid image: null core/variant/variant_utility.cpp:1091 - invalid height:16 vs 32 Invalid image: null Loading GdUnit4 Plugin success ``` # What - disable the image size check when merge icons because it has different size on macOS 16vs32 pixels
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