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CUSA00900 - Bloodborne™ #1434

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StevenMiller123 opened this issue Dec 25, 2024 · 5 comments
Open

CUSA00900 - Bloodborne™ #1434

StevenMiller123 opened this issue Dec 25, 2024 · 5 comments
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os-windows Windows Operating System status-ingame
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@StevenMiller123
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Game Name

Bloodborne

Game code

CUSA00900

Game version

v01.00

Used emulator's version (only released versions are acceptable)

v0.5.0

Current status

Ingame

Operating System

Windows

Error

The game's network thread spams various sceNet and sceHttp calls.

Description

Reaches ingame without any issues. Framerate is locked at 30fps, and the game renders mostly fine. I don't have the time to thoroughly test for crashes, and I've heard of some instabilities, so I'm marking the status as Ingame for now.

Screenshots

image
image
image

Log File

(I've compressed the log since it is huge as a result of the stub spam)
shad_log.zip

@Hermiten
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Wow, Bloodborne !!

@Hermiten Hermiten added status-ingame os-windows Windows Operating System labels Dec 25, 2024
@Hermiten Hermiten added this to the v0.5.0 milestone Dec 25, 2024
@PistolaoBR
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PistolaoBR commented Jan 9, 2025

Game Name
Bloodborne

Game code
CUSA00900

Game version
v01.09 + 3 DLCs

Used emulator's version (only released versions are acceptable)
v0.5.0

Current status
Playable

Operating System
Windows

Error
[Lib.Http] http.cpp:sceHttpWaitRequest:585: (STUBBED) called

Description

  • Sound issues fixed with sys modules
  • Giches are caused because of sys module libSceDiscMap.sprx Deleting it solve most of the gliches
  • The game runs fine with and without ps4 pro mode at 30fps, 60fps mods works fine but need more cpu power, of course, causing fps issues, but at 30 the game does not have FPS issues. Carefull do not use patch fixes .pkg with 60fps fix, it will ruin your game
  • The only glich that I found is that the first time you die, when you reborn and lock on a target, there are some vertex problems, causing a wall on your char... but after you die for the 2nd time, its fixed, the game is completely playable
  • Played for 15 hours and only crashed once with the 0.5.0
  • Carefull there are roms CUSA00900 with the update 1.09 already applied with some nonsense 60fpsfix that have the audio completely bugged (no weapons sounds) and force closes the emulation a lot... Dump your own game...

Screenshots
image
image

Log File
shad_log.txt

@Hermiten @Xphalnos you guys can update this to playable, thanks a lot

@StevenMiller123
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@Hermiten @Xphalnos Regardless of version, Bloodborne is known to have various crashes and graphical issues (see shadps4-emu/shadPS4#1641). It clearly belongs in status-ingame.
Also, @PistolaoBR basically admits to piracy in #1434 (comment), not sure their tests should be trusted.

@PistolaoBR
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PistolaoBR commented Jan 11, 2025

@Hermiten @Xphalnos Regardless of version, Bloodborne is known to have various crashes and graphical issues (see shadps4-emu/shadPS4#1641). It clearly belongs in status-ingame. Also, @PistolaoBR basically admits to piracy in #1434 (comment), not sure their tests should be trusted.

My tests are as good as any mate!!! Please stop belittering me without any proof... I would never treat you like that, lets be civil

@ChioARC
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ChioARC commented Jan 11, 2025

[Debug] vk_scheduler.cpp:operator():155: Assertion Failed!

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