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Autorecord demos, clientside (suggestion) #23
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Why doesn't this work for you? It works fine for me. Set rs_autoRaceDemo 1 (requires cgame, maybe game and client) |
obviously i set it to 1 :p it creates a correctly named 0 kb demo file.. using the cgame and game that you compiled, same issue before! |
Got it working now. However, it's kind of flawed it seems. The first demo you do on a map (the one that creates the map-folder) is always broken. This is not linked to what time you get in comparison to other times. It's just, the first autorecorded run you finish on a map will not be successfully recorded (this also applies to if you remove the folder mid-session, the next run will create the folder and thus also be 0KB). |
On linux x86_64, I'm not getting the 0KB issue or first demo issue. I vaguely remember K1ll complaining about some of the trap* filesystem commands and wonder if there are platform related issuses. I agree on the naming format, I was thinking we could move the printf template to a user variable. Maybe I'm not sure about keeping best x demos per map, you can always do something like |
Pretty much what the title says.. There's already a rs_autorecord command, but it seems broken at the moment. Would be great in combination with the option to upload demos to the site manually some time in the future, perhaps?
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