You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Hi, I am a big fan of the repository and think that the idea is really powerful however I am running into some issues.
I am using Unreal 4.25-1 and have made sure to follow the examples and documentation as much as possible.
I now have (what I think) is a working ML training loop where I start the server and play a map from the editor. However, the longer that the script runs, the more likely that Unreal will crash with the below information.
The frequency of the update loop is ~0.1 seconds so perhaps this is related.
Do you have any pointers as to why this is happening and how it may be avoided?
Is 4.25-1 supported by the plugin?
Interesting, do you have a crash log that goes with that? I'm suspecting some kind of race condition potentially. It does seem to be related to the frequency of the calls. You can also try https://github.com/getnamo/tensorflow-ue4/releases/tag/1.0.0alpha2 which uses this repository for 4.25 (I will port a release back here when I get something more stable)
Hi, I am a big fan of the repository and think that the idea is really powerful however I am running into some issues.
I am using Unreal 4.25-1 and have made sure to follow the examples and documentation as much as possible.
I now have (what I think) is a working ML training loop where I start the server and play a map from the editor. However, the longer that the script runs, the more likely that Unreal will crash with the below information.
The frequency of the update loop is ~0.1 seconds so perhaps this is related.
Do you have any pointers as to why this is happening and how it may be avoided?
Is 4.25-1 supported by the plugin?
The text was updated successfully, but these errors were encountered: