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Not seeing where these are being freed in the md2 code, probably affects mdl3/mdl as well... need to unify this model stuff.
md->frames_[i].vertices = new MD2Vertex[md->vertices_per_frame_];
The text was updated successfully, but these errors were encountered:
pbdot
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Not seeing where these are being freed in the md2 code, probably affects mdl3/mdl as well... need to unify this model stuff.
md->frames_[i].vertices = new MD2Vertex[md->vertices_per_frame_];
The text was updated successfully, but these errors were encountered: