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The ServerConnectedEvent event is called when player is disconnecting from the proxy and it throws and exception to the console with "No client connected for pending server!".
Waterfall version: build 327
It is not happening in the BungeeCord version.
The text was updated successfully, but these errors were encountered:
The ServerConnectedEvent event is called when player is disconnecting from the proxy and it throws and exception to the console with "No client connected for pending server!".
Waterfall version: build 327
It is not happening in the BungeeCord version.
The text was updated successfully, but these errors were encountered: