diff --git a/src_assets/common/assets/web/public/assets/locale/bg.json b/src_assets/common/assets/web/public/assets/locale/bg.json index 5e7610b35fa..2251c1d1ea8 100644 --- a/src_assets/common/assets/web/public/assets/locale/bg.json +++ b/src_assets/common/assets/web/public/assets/locale/bg.json @@ -162,6 +162,19 @@ "dd_hdr_option": "HDR", "dd_hdr_option_auto": "Включване/изключване на режима HDR по заявка на клиента (по подразбиране)", "dd_hdr_option_disabled": "Не променяйте настройките на HDR", + "dd_mode_remapping": "Пренареждане на режима на дисплея", + "dd_mode_remapping_add": "Добавяне на запис за пренасочване", + "dd_mode_remapping_desc_1": "Посочете записи за пренасочване, за да промените изискваната разделителна способност и/или честота на опресняване на други стойности.", + "dd_mode_remapping_desc_2": "Списъкът се итерира отгоре надолу и се използва първото съвпадение.", + "dd_mode_remapping_desc_3": "Полетата \"Requested\" могат да бъдат оставени празни, за да съответстват на всяка поискана стойност.", + "dd_mode_remapping_desc_4_final_values_mixed": "Трябва да се посочи поне едно поле \"Final\". Непосочената разделителна способност или честота на опресняване няма да бъдат променени.", + "dd_mode_remapping_desc_4_final_values_non_mixed": "Полето \"Final\" трябва да бъде посочено и не може да бъде празно.", + "dd_mode_remapping_desc_5_sops_mixed_only": "Опцията \"Оптимизиране на настройките на играта\" трябва да е разрешена в клиента Moonlight, в противен случай се пропускат записи с посочени полета за разделителна способност.", + "dd_mode_remapping_desc_5_sops_resolution_only": "Опцията \"Оптимизиране на настройките на играта\" трябва да е разрешена в клиента Moonlight, в противен случай мапингът се пропуска.", + "dd_mode_remapping_final_refresh_rate": "Окончателна честота на опресняване", + "dd_mode_remapping_final_resolution": "Окончателна резолюция", + "dd_mode_remapping_requested_fps": "Заявена FPS", + "dd_mode_remapping_requested_resolution": "Искана резолюция", "dd_options_header": "Разширени опции на устройството за показване", "dd_refresh_rate_option": "Честота на опресняване", "dd_refresh_rate_option_auto": "Използвайте стойността на FPS, предоставена от клиента (по подразбиране)", diff --git a/src_assets/common/assets/web/public/assets/locale/de.json b/src_assets/common/assets/web/public/assets/locale/de.json index 3f6246b909c..b62f0321151 100644 --- a/src_assets/common/assets/web/public/assets/locale/de.json +++ b/src_assets/common/assets/web/public/assets/locale/de.json @@ -162,6 +162,19 @@ "dd_hdr_option": "HDR", "dd_hdr_option_auto": "Ein-/Ausschalten des HDR-Modus, wie vom Client gewünscht (Standard)", "dd_hdr_option_disabled": "HDR-Einstellungen nicht ändern", + "dd_mode_remapping": "Anzeige Modus neu zuordnen", + "dd_mode_remapping_add": "Remapping Eintrag hinzufügen", + "dd_mode_remapping_desc_1": "Legen Sie die Remapping-Einträge fest, um die angeforderte Auflösung und/oder die Aktualisierungsrate auf andere Werte zu ändern.", + "dd_mode_remapping_desc_2": "Die Liste wird von oben nach unten iteriert und die erste Übereinstimmung verwendet.", + "dd_mode_remapping_desc_3": "\"Angeforderte\" Felder können leer gelassen werden, um dem gewünschten Wert zu entsprechen.", + "dd_mode_remapping_desc_4_final_values_mixed": "Mindestens ein \"End\"-Feld muss angegeben werden. Die nicht angegebene Auflösung oder die Aktualisierungsrate wird nicht geändert.", + "dd_mode_remapping_desc_4_final_values_non_mixed": "\"Endlich\"-Feld muss angegeben werden und darf nicht leer sein.", + "dd_mode_remapping_desc_5_sops_mixed_only": "Die Option \"Spieleinstellungen optimieren\" muss im Moonlight-Client aktiviert sein, andernfalls werden Einträge mit bestimmten Auflösungsfeldern übersprungen.", + "dd_mode_remapping_desc_5_sops_resolution_only": "Option \"Spieleinstellungen optimieren\" muss im Moonlight-Client aktiviert sein, andernfalls wird das Mapping übersprungen.", + "dd_mode_remapping_final_refresh_rate": "Endgültige Aktualisierungsrate", + "dd_mode_remapping_final_resolution": "Endgültige Entschließung", + "dd_mode_remapping_requested_fps": "Angeforderte FPS", + "dd_mode_remapping_requested_resolution": "Angeforderte Auflösung", "dd_options_header": "Erweiterte Anzeigeoptionen", "dd_refresh_rate_option": "Aktualisierungsrate", "dd_refresh_rate_option_auto": "FPS Wert des Clients verwenden (Standard)", diff --git a/src_assets/common/assets/web/public/assets/locale/en_GB.json b/src_assets/common/assets/web/public/assets/locale/en_GB.json index d4b30f45657..2997a6b7d6a 100644 --- a/src_assets/common/assets/web/public/assets/locale/en_GB.json +++ b/src_assets/common/assets/web/public/assets/locale/en_GB.json @@ -162,6 +162,19 @@ "dd_hdr_option": "HDR", "dd_hdr_option_auto": "Switch on/off the HDR mode as requested by the client (default)", "dd_hdr_option_disabled": "Do not change HDR settings", + "dd_mode_remapping": "Display mode remapping", + "dd_mode_remapping_add": "Add remapping entry", + "dd_mode_remapping_desc_1": "Specify remapping entries to change the requested resolution and/or refresh rate to other values.", + "dd_mode_remapping_desc_2": "The list is iterated from top to bottom and the first match is used.", + "dd_mode_remapping_desc_3": "\"Requested\" fields can be left empty to match any requested value.", + "dd_mode_remapping_desc_4_final_values_mixed": "At least one \"Final\" field must be specified. The unspecified resolution or refresh rate will not be changed.", + "dd_mode_remapping_desc_4_final_values_non_mixed": "\"Final\" field must be specified and cannot be empty.", + "dd_mode_remapping_desc_5_sops_mixed_only": "\"Optimize game settings\" option must be enabled in the Moonlight client, otherwise entries with any resolution fields specified are skipped.", + "dd_mode_remapping_desc_5_sops_resolution_only": "\"Optimize game settings\" option must be enabled in the Moonlight client, otherwise the mapping is skipped.", + "dd_mode_remapping_final_refresh_rate": "Final refresh rate", + "dd_mode_remapping_final_resolution": "Final resolution", + "dd_mode_remapping_requested_fps": "Requested FPS", + "dd_mode_remapping_requested_resolution": "Requested resolution", "dd_options_header": "Advanced display device options", "dd_refresh_rate_option": "Refresh rate", "dd_refresh_rate_option_auto": "Use FPS value provided by the client (default)", diff --git a/src_assets/common/assets/web/public/assets/locale/en_US.json b/src_assets/common/assets/web/public/assets/locale/en_US.json index 968bb517c56..57b8846eca8 100644 --- a/src_assets/common/assets/web/public/assets/locale/en_US.json +++ b/src_assets/common/assets/web/public/assets/locale/en_US.json @@ -162,6 +162,19 @@ "dd_hdr_option": "HDR", "dd_hdr_option_auto": "Switch on/off the HDR mode as requested by the client (default)", "dd_hdr_option_disabled": "Do not change HDR settings", + "dd_mode_remapping": "Display mode remapping", + "dd_mode_remapping_add": "Add remapping entry", + "dd_mode_remapping_desc_1": "Specify remapping entries to change the requested resolution and/or refresh rate to other values.", + "dd_mode_remapping_desc_2": "The list is iterated from top to bottom and the first match is used.", + "dd_mode_remapping_desc_3": "\"Requested\" fields can be left empty to match any requested value.", + "dd_mode_remapping_desc_4_final_values_mixed": "At least one \"Final\" field must be specified. The unspecified resolution or refresh rate will not be changed.", + "dd_mode_remapping_desc_4_final_values_non_mixed": "\"Final\" field must be specified and cannot be empty.", + "dd_mode_remapping_desc_5_sops_mixed_only": "\"Optimize game settings\" option must be enabled in the Moonlight client, otherwise entries with any resolution fields specified are skipped.", + "dd_mode_remapping_desc_5_sops_resolution_only": "\"Optimize game settings\" option must be enabled in the Moonlight client, otherwise the mapping is skipped.", + "dd_mode_remapping_final_refresh_rate": "Final refresh rate", + "dd_mode_remapping_final_resolution": "Final resolution", + "dd_mode_remapping_requested_fps": "Requested FPS", + "dd_mode_remapping_requested_resolution": "Requested resolution", "dd_options_header": "Advanced display device options", "dd_refresh_rate_option": "Refresh rate", "dd_refresh_rate_option_auto": "Use FPS value provided by the client (default)", diff --git a/src_assets/common/assets/web/public/assets/locale/es.json b/src_assets/common/assets/web/public/assets/locale/es.json index 28fc5df34e6..1cb5b2f6791 100644 --- a/src_assets/common/assets/web/public/assets/locale/es.json +++ b/src_assets/common/assets/web/public/assets/locale/es.json @@ -162,6 +162,19 @@ "dd_hdr_option": "HDR", "dd_hdr_option_auto": "Encender/apagar el modo HDR tal como lo solicitó el cliente (por defecto)", "dd_hdr_option_disabled": "No cambiar la configuración de HDR", + "dd_mode_remapping": "Modo de visualización de mapeo", + "dd_mode_remapping_add": "Añadir entrada de remplazamiento", + "dd_mode_remapping_desc_1": "Especifique las entradas de remplazamiento para cambiar la resolución solicitada y/o la tasa de actualización a otros valores.", + "dd_mode_remapping_desc_2": "La lista está iterada de arriba a abajo y se utiliza la primera partida.", + "dd_mode_remapping_desc_3": "Los campos \"solicitados\" se pueden dejar vacíos para que coincidan con cualquier valor solicitado.", + "dd_mode_remapping_desc_4_final_values_mixed": "Al menos un campo \"Final\" debe ser especificado. La resolución no especificada o la tasa de actualización no se cambiará.", + "dd_mode_remapping_desc_4_final_values_non_mixed": "El campo \"Final\" debe ser especificado y no puede estar vacío.", + "dd_mode_remapping_desc_5_sops_mixed_only": "La opción \"Optimizar ajustes del juego\" debe estar habilitada en el cliente de luz lunar, de lo contrario se omiten las entradas con cualquier campo de resolución especificado.", + "dd_mode_remapping_desc_5_sops_resolution_only": "La opción \"Optimizar ajustes del juego\" debe estar habilitada en el cliente de luz lunar, de lo contrario el mapeo se omitirá.", + "dd_mode_remapping_final_refresh_rate": "Tasa de actualización final", + "dd_mode_remapping_final_resolution": "Resolución final", + "dd_mode_remapping_requested_fps": "FPS solicitado", + "dd_mode_remapping_requested_resolution": "Resolución solicitada", "dd_options_header": "Opciones avanzadas de dispositivo de pantalla", "dd_refresh_rate_option": "Tasa de actualización", "dd_refresh_rate_option_auto": "Usar valor FPS proporcionado por el cliente (por defecto)", diff --git a/src_assets/common/assets/web/public/assets/locale/fr.json b/src_assets/common/assets/web/public/assets/locale/fr.json index 74ef1ba341f..8e27378362c 100644 --- a/src_assets/common/assets/web/public/assets/locale/fr.json +++ b/src_assets/common/assets/web/public/assets/locale/fr.json @@ -162,6 +162,19 @@ "dd_hdr_option": "HDR", "dd_hdr_option_auto": "Activer/désactiver le mode HDR tel que demandé par le client (par défaut)", "dd_hdr_option_disabled": "Ne pas modifier les paramètres HDR", + "dd_mode_remapping": "Remplacer le mode d'affichage", + "dd_mode_remapping_add": "Ajouter entrée de remorquage", + "dd_mode_remapping_desc_1": "Spécifiez les entrées de redimensionnement pour modifier la résolution demandée et/ou le taux de rafraîchissement vers d'autres valeurs.", + "dd_mode_remapping_desc_2": "La liste est itéré de haut en bas et la première recherche est utilisée.", + "dd_mode_remapping_desc_3": "Les champs \"Demandés\" peuvent être laissés vides pour correspondre à n'importe quelle valeur demandée.", + "dd_mode_remapping_desc_4_final_values_mixed": "Au moins un champ \"Final\" doit être spécifié. La résolution non spécifiée ou le taux de rafraîchissement ne sera pas modifié.", + "dd_mode_remapping_desc_4_final_values_non_mixed": "Le champ \"Final\" doit être spécifié et ne peut pas être vide.", + "dd_mode_remapping_desc_5_sops_mixed_only": "L'option \"Optimiser les paramètres du jeu\" doit être activée dans le client de Lune, sinon les entrées avec les champs de résolution spécifiés sont ignorées.", + "dd_mode_remapping_desc_5_sops_resolution_only": "L'option \"Optimiser les paramètres du jeu\" doit être activée dans le client de Lune, sinon le mapping est ignoré.", + "dd_mode_remapping_final_refresh_rate": "Taux de rafraîchissement final", + "dd_mode_remapping_final_resolution": "Résolution finale", + "dd_mode_remapping_requested_fps": "FPS demandés", + "dd_mode_remapping_requested_resolution": "Résolution demandée", "dd_options_header": "Options avancées de l'appareil d'affichage", "dd_refresh_rate_option": "Taux de rafraîchissement", "dd_refresh_rate_option_auto": "Utiliser la valeur FPS fournie par le client (par défaut)", diff --git a/src_assets/common/assets/web/public/assets/locale/it.json b/src_assets/common/assets/web/public/assets/locale/it.json index 2e6e71502ea..4bae3167f2a 100644 --- a/src_assets/common/assets/web/public/assets/locale/it.json +++ b/src_assets/common/assets/web/public/assets/locale/it.json @@ -162,6 +162,19 @@ "dd_hdr_option": "HDR", "dd_hdr_option_auto": "Attiva/disattiva la modalità HDR come richiesto dal client (predefinito)", "dd_hdr_option_disabled": "Non modificare le impostazioni HDR", + "dd_mode_remapping": "Modalità di visualizzazione remapping", + "dd_mode_remapping_add": "Aggiungi voce di remapping", + "dd_mode_remapping_desc_1": "Specificare le voci di remapping per modificare la risoluzione richiesta e/o la frequenza di aggiornamento ad altri valori.", + "dd_mode_remapping_desc_2": "L'elenco è iterato dall'alto verso il basso e viene usata la prima partita.", + "dd_mode_remapping_desc_3": "I campi \"Richiesti\" possono essere lasciati vuoti per corrispondere a qualsiasi valore richiesto.", + "dd_mode_remapping_desc_4_final_values_mixed": "Almeno un campo \"Finale\" deve essere specificato. La risoluzione o la frequenza di aggiornamento non specificata non saranno modificate.", + "dd_mode_remapping_desc_4_final_values_non_mixed": "Il campo \"Finale\" deve essere specificato e non può essere vuoto.", + "dd_mode_remapping_desc_5_sops_mixed_only": "L'opzione \"Ottimizza le impostazioni di gioco\" deve essere abilitata nel client Moonlight, altrimenti le voci con tutti i campi di risoluzione specificati vengono saltate.", + "dd_mode_remapping_desc_5_sops_resolution_only": "L'opzione \"Ottimizza le impostazioni di gioco\" deve essere abilitata nel client Moonlight, altrimenti la mappatura viene saltata.", + "dd_mode_remapping_final_refresh_rate": "Frequenza di aggiornamento finale", + "dd_mode_remapping_final_resolution": "Risoluzione finale", + "dd_mode_remapping_requested_fps": "FPS Richiesto", + "dd_mode_remapping_requested_resolution": "Risoluzione richiesta", "dd_options_header": "Opzioni avanzate del dispositivo di visualizzazione", "dd_refresh_rate_option": "Velocità di aggiornamento", "dd_refresh_rate_option_auto": "Usa il valore FPS fornito dal client (predefinito)", diff --git a/src_assets/common/assets/web/public/assets/locale/ja.json b/src_assets/common/assets/web/public/assets/locale/ja.json index 7ce4221635b..3a1bc32590e 100644 --- a/src_assets/common/assets/web/public/assets/locale/ja.json +++ b/src_assets/common/assets/web/public/assets/locale/ja.json @@ -162,6 +162,19 @@ "dd_hdr_option": "HDR", "dd_hdr_option_auto": "クライアントが要求するHDRモードのオン/オフを切り替えます (デフォルト)", "dd_hdr_option_disabled": "HDR設定を変更しない", + "dd_mode_remapping": "ディスプレイモードの再マッピング", + "dd_mode_remapping_add": "再マッピングエントリを追加", + "dd_mode_remapping_desc_1": "要求された解像度を変更するために、再マッピングエントリを指定します。または、リフレッシュレートを他の値に変更します。", + "dd_mode_remapping_desc_2": "リストは上から下に反復され、最初の一致が使用されます。", + "dd_mode_remapping_desc_3": "\"Requested\" フィールドは、要求された値に一致する空のままにすることができます。", + "dd_mode_remapping_desc_4_final_values_mixed": "少なくとも 1 つの \"Final\" フィールドを指定する必要があります。解像度またはリフレッシュレートは変更されません。", + "dd_mode_remapping_desc_4_final_values_non_mixed": "\"Final\" フィールドを指定しなければならず、空にすることはできません。", + "dd_mode_remapping_desc_5_sops_mixed_only": "Moonlight クライアントでは、「ゲーム設定の最適化」オプションが有効になっていなければなりません。そうでなければ、解像度フィールドが指定されたエントリがスキップされます。", + "dd_mode_remapping_desc_5_sops_resolution_only": "Moonlight クライアントで「ゲーム設定の最適化」オプションが有効になっていなければなりません。そうでなければマッピングがスキップされます。", + "dd_mode_remapping_final_refresh_rate": "最終更新レート", + "dd_mode_remapping_final_resolution": "最終解像度", + "dd_mode_remapping_requested_fps": "要求されたFPS", + "dd_mode_remapping_requested_resolution": "要求された解像度", "dd_options_header": "高度なディスプレイデバイスオプション", "dd_refresh_rate_option": "リフレッシュ率", "dd_refresh_rate_option_auto": "クライアントから提供されたFPS値を使用 (デフォルト)", diff --git a/src_assets/common/assets/web/public/assets/locale/ko.json b/src_assets/common/assets/web/public/assets/locale/ko.json index 8c74a4d0a51..2ca8c27af5e 100644 --- a/src_assets/common/assets/web/public/assets/locale/ko.json +++ b/src_assets/common/assets/web/public/assets/locale/ko.json @@ -162,6 +162,19 @@ "dd_hdr_option": "HDR", "dd_hdr_option_auto": "클라이언트의 요청에 따라 HDR 모드 켜기/끄기(기본값)", "dd_hdr_option_disabled": "HDR 설정 변경하지 않기", + "dd_mode_remapping": "디스플레이 모드 재매핑", + "dd_mode_remapping_add": "리매핑 항목 추가", + "dd_mode_remapping_desc_1": "요청된 해상도 및/또는 새로 고침 빈도를 다른 값으로 변경하려면 리매핑 항목을 지정합니다.", + "dd_mode_remapping_desc_2": "목록은 위에서 아래로 반복되며 첫 번째 일치 항목이 사용됩니다.", + "dd_mode_remapping_desc_3": "'요청됨' 필드는 요청된 값과 일치하도록 비워 둘 수 있습니다.", + "dd_mode_remapping_desc_4_final_values_mixed": "'최종' 필드를 하나 이상 지정해야 합니다. 지정하지 않은 해상도 또는 새로 고침 빈도는 변경되지 않습니다.", + "dd_mode_remapping_desc_4_final_values_non_mixed": "\"최종\" 필드는 반드시 지정해야 하며 비워 둘 수 없습니다.", + "dd_mode_remapping_desc_5_sops_mixed_only": "문라이트 클라이언트에서 \"게임 설정 최적화\" 옵션을 활성화해야 하며, 그렇지 않으면 지정된 해상도 필드가 있는 항목은 건너뜁니다.", + "dd_mode_remapping_desc_5_sops_resolution_only": "문라이트 클라이언트에서 \"게임 설정 최적화\" 옵션을 활성화해야 하며, 그렇지 않으면 매핑을 건너뜁니다.", + "dd_mode_remapping_final_refresh_rate": "최종 새로고침 빈도", + "dd_mode_remapping_final_resolution": "최종 해결", + "dd_mode_remapping_requested_fps": "요청된 FPS", + "dd_mode_remapping_requested_resolution": "요청된 해결 방법", "dd_options_header": "고급 디스플레이 장치 옵션", "dd_refresh_rate_option": "새로 고침 빈도", "dd_refresh_rate_option_auto": "클라이언트에서 제공한 FPS 값 사용(기본값)", diff --git a/src_assets/common/assets/web/public/assets/locale/pl.json b/src_assets/common/assets/web/public/assets/locale/pl.json index a6efd0a2e64..f6c87f749e9 100644 --- a/src_assets/common/assets/web/public/assets/locale/pl.json +++ b/src_assets/common/assets/web/public/assets/locale/pl.json @@ -162,6 +162,19 @@ "dd_hdr_option": "HDR", "dd_hdr_option_auto": "Włącz/wyłącz tryb HDR zgodnie z żądaniem klienta (domyślnie)", "dd_hdr_option_disabled": "Nie zmieniaj ustawień HDR", + "dd_mode_remapping": "Ponowne wyświetlanie trybu wyświetlania", + "dd_mode_remapping_add": "Dodaj wpis reappingu", + "dd_mode_remapping_desc_1": "Określ powtarzanie wpisów aby zmienić żądaną rozdzielczość i/lub częstotliwość odświeżania na inne wartości.", + "dd_mode_remapping_desc_2": "Lista jest powtarzana od góry do dołu i użyto pierwszego meczu.", + "dd_mode_remapping_desc_3": "Pola \"Wymagane\" mogą pozostać puste, aby dopasować dowolną żądaną wartość.", + "dd_mode_remapping_desc_4_final_values_mixed": "Co najmniej jedno pole \"Final\" musi być określone. Nieokreślona rozdzielczość lub częstotliwość odświeżania nie zostaną zmienione.", + "dd_mode_remapping_desc_4_final_values_non_mixed": "Pole \"Final\" musi być określone i nie może być puste.", + "dd_mode_remapping_desc_5_sops_mixed_only": "Opcja \"Optymalizacja ustawień gry\" musi być włączona w Kliencie Luny Księżyca, w przeciwnym razie wpisy z określonymi polami rozdzielczości są pominięte.", + "dd_mode_remapping_desc_5_sops_resolution_only": "Opcja \"Optymalizacja ustawień gry\" musi być włączona w Kliencie Lundicy, w przeciwnym razie mapowanie zostanie pominięte.", + "dd_mode_remapping_final_refresh_rate": "Częstotliwość ostatecznego odświeżania", + "dd_mode_remapping_final_resolution": "Ostateczna rozdzielczość", + "dd_mode_remapping_requested_fps": "Żądany FPS", + "dd_mode_remapping_requested_resolution": "Żądana rozdzielczość", "dd_options_header": "Zaawansowane opcje wyświetlania urządzenia", "dd_refresh_rate_option": "Częstotliwość odświeżania", "dd_refresh_rate_option_auto": "Użyj wartości FPS dostarczonej przez klienta (domyślnie)", diff --git a/src_assets/common/assets/web/public/assets/locale/pt.json b/src_assets/common/assets/web/public/assets/locale/pt.json index 73418cd982c..7ea780ee4ac 100644 --- a/src_assets/common/assets/web/public/assets/locale/pt.json +++ b/src_assets/common/assets/web/public/assets/locale/pt.json @@ -162,6 +162,19 @@ "dd_hdr_option": "HDR", "dd_hdr_option_auto": "Ligar/desligar o modo HDR conforme solicitado pelo cliente (padrão)", "dd_hdr_option_disabled": "Não alterar as configurações do HDR", + "dd_mode_remapping": "Exibir modo recondicionamento", + "dd_mode_remapping_add": "Adicionar entrada de retração", + "dd_mode_remapping_desc_1": "Especifique os registros de remessa para alterar a resolução solicitada e/ou a taxa de atualização para outros valores.", + "dd_mode_remapping_desc_2": "A lista é iterada de cima para baixo e a primeira correspondência é usada.", + "dd_mode_remapping_desc_3": "Os campos \"Solicitado\" podem ser vazios para corresponder a qualquer valor solicitado.", + "dd_mode_remapping_desc_4_final_values_mixed": "Pelo menos um campo \"Final\" deve ser especificado. A resolução não especificada ou taxa de atualização não serão alteradas.", + "dd_mode_remapping_desc_4_final_values_non_mixed": "O campo \"Final\" precisa ser especificado e não pode estar vazio.", + "dd_mode_remapping_desc_5_sops_mixed_only": "A opção \"Otimizar configurações do jogo\" deve ser ativada no cliente de luar, caso contrário, as entradas com qualquer resolução especificada serão ignoradas.", + "dd_mode_remapping_desc_5_sops_resolution_only": "Opção \"Otimizar configurações do jogo\" deve ser ativada no cliente do Luar, caso contrário o mapeamento será ignorado.", + "dd_mode_remapping_final_refresh_rate": "Taxa de atualização final", + "dd_mode_remapping_final_resolution": "Resolução final", + "dd_mode_remapping_requested_fps": "FPS solicitado", + "dd_mode_remapping_requested_resolution": "Resolução solicitada", "dd_options_header": "Opções avançadas do dispositivo", "dd_refresh_rate_option": "Taxa de atualização", "dd_refresh_rate_option_auto": "Usar valor de FPS fornecido pelo cliente (padrão)", diff --git a/src_assets/common/assets/web/public/assets/locale/pt_BR.json b/src_assets/common/assets/web/public/assets/locale/pt_BR.json index f8cf6117ab1..85ade609f95 100644 --- a/src_assets/common/assets/web/public/assets/locale/pt_BR.json +++ b/src_assets/common/assets/web/public/assets/locale/pt_BR.json @@ -162,6 +162,19 @@ "dd_hdr_option": "HDR", "dd_hdr_option_auto": "Ligar/desligar o modo HDR conforme solicitado pelo cliente (padrão)", "dd_hdr_option_disabled": "Não alterar as configurações do HDR", + "dd_mode_remapping": "Exibir modo recondicionamento", + "dd_mode_remapping_add": "Adicionar entrada de retração", + "dd_mode_remapping_desc_1": "Especifique os registros de remessa para alterar a resolução solicitada e/ou a taxa de atualização para outros valores.", + "dd_mode_remapping_desc_2": "A lista é iterada de cima para baixo e a primeira correspondência é usada.", + "dd_mode_remapping_desc_3": "Os campos \"Solicitado\" podem ser vazios para corresponder a qualquer valor solicitado.", + "dd_mode_remapping_desc_4_final_values_mixed": "Pelo menos um campo \"Final\" deve ser especificado. A resolução não especificada ou taxa de atualização não serão alteradas.", + "dd_mode_remapping_desc_4_final_values_non_mixed": "O campo \"Final\" precisa ser especificado e não pode estar vazio.", + "dd_mode_remapping_desc_5_sops_mixed_only": "A opção \"Otimizar configurações do jogo\" deve ser ativada no cliente de luar, caso contrário, as entradas com qualquer resolução especificada serão ignoradas.", + "dd_mode_remapping_desc_5_sops_resolution_only": "Opção \"Otimizar configurações do jogo\" deve ser ativada no cliente do Luar, caso contrário o mapeamento será ignorado.", + "dd_mode_remapping_final_refresh_rate": "Taxa de atualização final", + "dd_mode_remapping_final_resolution": "Resolução final", + "dd_mode_remapping_requested_fps": "FPS solicitado", + "dd_mode_remapping_requested_resolution": "Resolução solicitada", "dd_options_header": "Opções avançadas do dispositivo", "dd_refresh_rate_option": "Taxa de atualização", "dd_refresh_rate_option_auto": "Usar valor de FPS fornecido pelo cliente (padrão)", diff --git a/src_assets/common/assets/web/public/assets/locale/ru.json b/src_assets/common/assets/web/public/assets/locale/ru.json index d71bd7e545d..8a614c217f7 100644 --- a/src_assets/common/assets/web/public/assets/locale/ru.json +++ b/src_assets/common/assets/web/public/assets/locale/ru.json @@ -162,6 +162,19 @@ "dd_hdr_option": "HDR", "dd_hdr_option_auto": "Включение/выключение режима HDR по требованию клиента (по умолчанию)", "dd_hdr_option_disabled": "Не изменять настройки HDR", + "dd_mode_remapping": "Режим отображения", + "dd_mode_remapping_add": "Добавить пересопоставление записи", + "dd_mode_remapping_desc_1": "Укажите переотображение записей для изменения требуемого разрешения и/или частоты обновления на другие значения.", + "dd_mode_remapping_desc_2": "Список итераций сверху вниз, и используется первое совпадение.", + "dd_mode_remapping_desc_3": "Поля \"Запрошенные\" могут быть пустыми для соответствия любому запрошенному значению.", + "dd_mode_remapping_desc_4_final_values_mixed": "По крайней мере одно поле \"Final\" должно быть указано. Неуказанное разрешение или частота обновления не будет изменена.", + "dd_mode_remapping_desc_4_final_values_non_mixed": "Поле \"Final\" должно быть заполнено и не может быть пустым.", + "dd_mode_remapping_desc_5_sops_mixed_only": "Опция \"Оптимизировать настройки игры\" должна быть включена в клиенте Moonlight, в противном случае записи с полями разрешения пропущены.", + "dd_mode_remapping_desc_5_sops_resolution_only": "Опция \"Оптимизировать настройки игры\" должна быть включена в клиенте Moonlight, иначе сопоставление пропущено.", + "dd_mode_remapping_final_refresh_rate": "Окончательная частота обновления", + "dd_mode_remapping_final_resolution": "Окончательное решение", + "dd_mode_remapping_requested_fps": "Запрошенные FPS", + "dd_mode_remapping_requested_resolution": "Запрошенное разрешение", "dd_options_header": "Расширенные настройки устройства", "dd_refresh_rate_option": "Частота обновления", "dd_refresh_rate_option_auto": "Использовать значение FPS (по умолчанию)", diff --git a/src_assets/common/assets/web/public/assets/locale/sv.json b/src_assets/common/assets/web/public/assets/locale/sv.json index 2aebc914294..998f4e3deef 100644 --- a/src_assets/common/assets/web/public/assets/locale/sv.json +++ b/src_assets/common/assets/web/public/assets/locale/sv.json @@ -162,6 +162,19 @@ "dd_hdr_option": "HDR", "dd_hdr_option_auto": "Slå på/av HDR-läget som begärts av klienten (standard)", "dd_hdr_option_disabled": "Ändra inte HDR-inställningar", + "dd_mode_remapping": "Visningsläge ommappning", + "dd_mode_remapping_add": "Lägg till omappningspost", + "dd_mode_remapping_desc_1": "Ange om poster för att ändra den begärda upplösningen och/eller uppdatera hastigheten till andra värden.", + "dd_mode_remapping_desc_2": "Listan är itererad från topp till botten och den första matchen används.", + "dd_mode_remapping_desc_3": "\"Begärda\" fält kan lämnas tomma för att matcha alla begärda värden.", + "dd_mode_remapping_desc_4_final_values_mixed": "Minst ett \"Final\"-fält måste anges. Ospecificerad upplösning eller uppdateringsfrekvens kommer inte att ändras.", + "dd_mode_remapping_desc_4_final_values_non_mixed": "Fältet \"Final\" måste anges och kan inte vara tomt.", + "dd_mode_remapping_desc_5_sops_mixed_only": "Alternativet \"Optimera spelinställningar\" måste vara aktiverat i Måndagsljus-klienten, annars hoppas man över poster med alla upplösningsfält som anges.", + "dd_mode_remapping_desc_5_sops_resolution_only": "Alternativet \"Optimera spelinställningar\" måste vara aktiverat i Moonlight klienten, annars hoppas man över mappningen.", + "dd_mode_remapping_final_refresh_rate": "Slutlig uppdateringsfrekvens", + "dd_mode_remapping_final_resolution": "Slutligt beslut", + "dd_mode_remapping_requested_fps": "Begärd FPS", + "dd_mode_remapping_requested_resolution": "Begärd upplösning", "dd_options_header": "Avancerade alternativ för visningsenhet", "dd_refresh_rate_option": "Uppdatera hastighet", "dd_refresh_rate_option_auto": "Använd FPS värde som tillhandahålls av klienten (standard)", diff --git a/src_assets/common/assets/web/public/assets/locale/tr.json b/src_assets/common/assets/web/public/assets/locale/tr.json index d4c622fb75e..364d7a180e2 100644 --- a/src_assets/common/assets/web/public/assets/locale/tr.json +++ b/src_assets/common/assets/web/public/assets/locale/tr.json @@ -162,6 +162,19 @@ "dd_hdr_option": "HDR", "dd_hdr_option_auto": "İstemci tarafından talep edildiği şekilde HDR modunu açma/kapatma (varsayılan)", "dd_hdr_option_disabled": "HDR ayarlarını değiştirmeyin", + "dd_mode_remapping": "Ekran modu yeniden eşleme", + "dd_mode_remapping_add": "Yeniden eşleme girişi ekle", + "dd_mode_remapping_desc_1": "İstenen çözünürlüğü ve/veya yenileme hızını başka değerlere değiştirmek için yeniden eşleme girişlerini belirtin.", + "dd_mode_remapping_desc_2": "Liste yukarıdan aşağıya doğru yinelenir ve ilk eşleşme kullanılır.", + "dd_mode_remapping_desc_3": "\"Talep edilen\" alanlar, talep edilen herhangi bir değerle eşleşecek şekilde boş bırakılabilir.", + "dd_mode_remapping_desc_4_final_values_mixed": "En az bir \"Final\" alanı belirtilmelidir. Belirtilmeyen çözünürlük veya yenileme hızı değiştirilmeyecektir.", + "dd_mode_remapping_desc_4_final_values_non_mixed": "\"Final\" alanı belirtilmelidir ve boş olamaz.", + "dd_mode_remapping_desc_5_sops_mixed_only": "Moonlight istemcisinde \"Oyun ayarlarını optimize et\" seçeneği etkinleştirilmelidir, aksi takdirde herhangi bir çözünürlük alanı belirtilen girişler atlanır.", + "dd_mode_remapping_desc_5_sops_resolution_only": "Moonlight istemcisinde \"Oyun ayarlarını optimize et\" seçeneği etkinleştirilmelidir, aksi takdirde eşleme atlanır.", + "dd_mode_remapping_final_refresh_rate": "Son yenileme hızı", + "dd_mode_remapping_final_resolution": "Nihai çözüm", + "dd_mode_remapping_requested_fps": "Talep Edilen FPS", + "dd_mode_remapping_requested_resolution": "Talep edilen çözüm", "dd_options_header": "Gelişmiş görüntüleme cihazı seçenekleri", "dd_refresh_rate_option": "Yenileme hızı", "dd_refresh_rate_option_auto": "İstemci tarafından sağlanan FPS değerini kullan (varsayılan)", diff --git a/src_assets/common/assets/web/public/assets/locale/uk.json b/src_assets/common/assets/web/public/assets/locale/uk.json index 270e0d45e1f..dde9b689ec1 100644 --- a/src_assets/common/assets/web/public/assets/locale/uk.json +++ b/src_assets/common/assets/web/public/assets/locale/uk.json @@ -162,6 +162,19 @@ "dd_hdr_option": "HDR", "dd_hdr_option_auto": "Увімкнути / вимкнути режим HDR як запит клієнтом (за замовчуванням)", "dd_hdr_option_disabled": "Не змінювати налаштування HDR", + "dd_mode_remapping": "Переказ режиму екрану", + "dd_mode_remapping_add": "Додати пункт перерахування", + "dd_mode_remapping_desc_1": "Вкажіть записи, щоб змінити потрібну роздільну здатність і/або оновити ставку до інших значень.", + "dd_mode_remapping_desc_2": "Список повторюється з верху до низу і використовується перший матч.", + "dd_mode_remapping_desc_3": "Поля \"Запитовано\" можуть бути порожніми, щоб відповідати жодному запитуванню.", + "dd_mode_remapping_desc_4_final_values_mixed": "Необхідно вказати принаймні одне поле \"Final\". Невизначена роздільна здатність або оновлення не змінюється.", + "dd_mode_remapping_desc_4_final_values_non_mixed": "Потрібно вказати поле \"Final\" і не може бути порожнім.", + "dd_mode_remapping_desc_5_sops_mixed_only": "Опція \"Оптимізація налаштувань гри\" повинна бути включена в клієнті Moonlight, в іншому випадку записи з іншими полями з будь-якою роздільною здатністю пропущені.", + "dd_mode_remapping_desc_5_sops_resolution_only": "Опція \"Оптимізація налаштувань гри\" повинна бути увімкнена в клієнті місячного світла, інакше натискання пропущене.", + "dd_mode_remapping_final_refresh_rate": "Фінальна ставка оновлення", + "dd_mode_remapping_final_resolution": "Остаточна роздільна здатність", + "dd_mode_remapping_requested_fps": "Запитаний FPS", + "dd_mode_remapping_requested_resolution": "Запитана роздільна здатність", "dd_options_header": "Додаткові налаштування пристрою", "dd_refresh_rate_option": "Оновити курс", "dd_refresh_rate_option_auto": "Використовувати значення FPS наданих клієнтом (за замовчуванням)", diff --git a/src_assets/common/assets/web/public/assets/locale/zh.json b/src_assets/common/assets/web/public/assets/locale/zh.json index d1272ca49be..caddc7cb5a2 100644 --- a/src_assets/common/assets/web/public/assets/locale/zh.json +++ b/src_assets/common/assets/web/public/assets/locale/zh.json @@ -26,7 +26,7 @@ "warning": "警告!" }, "apps": { - "actions": "Clients", + "actions": "操作", "add_cmds": "添加命令", "add_new": "添加新应用", "app_name": "应用名称", @@ -98,7 +98,7 @@ "amd_coder": "AMF 编码器 (H264)", "amd_coder_desc": "允许您选择用于优先质量或编码速度的缠绕编码。 H.264。", "amd_enforce_hrd": "AMF 推测参考解码器 (HRD)", - "amd_enforce_hrd_desc": "增强对码率控制的限制,以满足假想参考解码器(HRD)模型的要求。 这可以大大降低超过指定码率限制的可能,但可能导致编码伪影或降低在某些显卡上的编码质量。", + "amd_enforce_hrd_desc": "提高对费率控制的限制,以满足人力资源开发模式的要求。 这大大减少了比特率过量流量,但可能导致编码伪影或降低某些卡片的质量。", "amd_preanalysis": "AMF 预分析", "amd_preanalysis_desc": "启用码率控制预分析,可能会以增加编码延迟为代价提高质量。", "amd_quality": "AMF 质量", @@ -162,18 +162,31 @@ "dd_hdr_option": "HDR", "dd_hdr_option_auto": "按客户端请求开启/关闭HDR 模式 (默认)", "dd_hdr_option_disabled": "不要更改 HDR 设置", + "dd_mode_remapping": "显示模式重映射模式", + "dd_mode_remapping_add": "添加重新映射条目", + "dd_mode_remapping_desc_1": "指定重映射条目以更改请求的分辨率和/或刷新率到其他值。", + "dd_mode_remapping_desc_2": "列表从上到下反转并使用第一次匹配。", + "dd_mode_remapping_desc_3": "“请求”字段可以留空以匹配任何请求的值。", + "dd_mode_remapping_desc_4_final_values_mixed": "必须指定至少一个\"最终\"字段。未指定的分辨率或刷新率不会更改。", + "dd_mode_remapping_desc_4_final_values_non_mixed": "“最终”字段必须指定并且不能为空。", + "dd_mode_remapping_desc_5_sops_mixed_only": "\"优化游戏设置\"选项必须在 Moonlight 客户端启用,否则将跳过指定任何分辨率字段的条目。", + "dd_mode_remapping_desc_5_sops_resolution_only": "\"优化游戏设置\"选项必须在 Moonlight 客户端启用,否则将跳过映射。", + "dd_mode_remapping_final_refresh_rate": "最终刷新率", + "dd_mode_remapping_final_resolution": "最后决议", + "dd_mode_remapping_requested_fps": "请求FPS", + "dd_mode_remapping_requested_resolution": "请求的决议", "dd_options_header": "高级显示设备选项", "dd_refresh_rate_option": "刷新率", "dd_refresh_rate_option_auto": "使用客户端提供的 FPS 值 (默认)", "dd_refresh_rate_option_disabled": "不要改变刷新率", "dd_refresh_rate_option_manual": "使用手动输入的刷新率", "dd_refresh_rate_option_manual_desc": "输入要使用的刷新率", - "dd_resolution_option": "决 议", + "dd_resolution_option": "分辨率", "dd_resolution_option_auto": "使用客户端提供的分辨率(默认)", "dd_resolution_option_disabled": "不改变分辨率", "dd_resolution_option_manual": "使用手动输入的分辨率", "dd_resolution_option_manual_desc": "输入要使用的分辨率", - "dd_resolution_option_ogs_desc": "“优化游戏设置”选项必须在月亮客户端启用才能正常工作。", + "dd_resolution_option_ogs_desc": "“优化游戏设置”选项必须在 Moonlight 客户端启用才能正常工作。", "dd_wa_hdr_toggle_desc": "当使用虚拟显示设备作为串流时,它可能会显示不正确的 HDR 颜色。启用此选项,Sunshine 将尝试缓解这个问题。", "dd_wa_hdr_toggle": "为 HDR 启用高对比度", "ds4_back_as_touchpad_click": "映射回/选择触摸板点击", @@ -231,7 +244,7 @@ "log_level_1": "调试 (Debug)", "log_level_2": "信息 (Info)", "log_level_3": "警告 (Warning)", - "log_level_4": "错误 (Error)", + "log_level_4": "错误", "log_level_5": "致命 (Fatal)", "log_level_6": "无 (None)", "log_level_desc": "打印到标准输出的最小日志级别", @@ -262,7 +275,7 @@ "nvenc_preset_desc": "数字越大,压缩效果(给定比特率下的质量)越好,但代价是编码延迟增加。建议仅在受网络或解码器限制时更改,否则可通过提高比特率达到类似效果。", "nvenc_realtime_hags": "在硬件加速 GPU 调度中使用实时优先级", "nvenc_realtime_hags_desc": "目前,当启用 HAGS、使用实时优先级且 VRAM 利用率接近最大值时,NVIDIA 驱动程序可能会冻结编码器。禁用该选项可将优先级降至高,从而避免冻结,但代价是在 GPU 负载较高时捕捉性能会降低。", - "nvenc_spatial_aq": "Spatial AQ", + "nvenc_spatial_aq": "Spatial AQ - 空间自适应量化", "nvenc_spatial_aq_desc": "将较高的 QP 值分配给视频的平场区域。建议在以较低的比特率进行串流时启用。", "nvenc_spatial_aq_disabled": "禁用(更快,默认)", "nvenc_spatial_aq_enabled": "启用(较慢)", @@ -272,7 +285,7 @@ "nvenc_twopass_full_res": "全分辨率(较慢)", "nvenc_twopass_quarter_res": "四分之一分辨率(快速,默认)", "nvenc_vbv_increase": "单帧 VBV/HRD 百分比增加", - "nvenc_vbv_increase_desc": "默认情况下,日光使用单帧VBV/HRD,这意味着任何编码的视频帧大小预计不会超过请求的比特率除以请求的帧率。 放松此限制可能是有益的,并可作为低延迟变量比特率。 但如果网络没有缓冲区来处理比特率跳跃,也可能导致数据包丢失。 最大接受值为400,相当于5倍增加的编码视频帧上限值。", + "nvenc_vbv_increase_desc": "默认情况下,Sunshine 使用单帧 VBV/HRD,这意味着任何编码的视频帧大小都不会超过所请求的码率除以所请求的帧速率。放宽这一限制可能会带来好处,起到低延迟可变码率的作用,但如果网络没有缓冲空间来处理码率峰值,也可能导致数据包丢失。可接受的最大值为 400,相当于编码视频帧的大小上限增加到 5 倍。", "origin_web_ui_allowed": "允许的 Web UI 访问来源", "origin_web_ui_allowed_desc": "未被拒绝访问 Web UI 的远端地址来源", "origin_web_ui_allowed_lan": "仅局域网中的设备可以访问 Web UI", @@ -297,7 +310,7 @@ "port_tcp": "TCP", "port_udp": "UDP", "port_warning": "暴露 Web UI 到公网存在安全风险!请自行承担风险!", - "port_web_ui": "Clients", + "port_web_ui": "用户设置页面", "qp": "量化参数 (QP)", "qp_desc": "某些设备可能不支持恒定码率。对于这些设备,则使用 QP 代替。数值越大,压缩率越高,但质量越差。", "qsv_coder": "QSV 编码器 (H264)", @@ -330,7 +343,7 @@ "sw_tune_desc": "调校选项,在预设后应用。默认值为 zerolatency。", "sw_tune_fastdecode": "fastdecode -- 通过禁用某些过滤器来加快解码速度", "sw_tune_film": "film -- 用于高质量的电影内容;降低去块", - "sw_tune_grain": "谷物——保存老旧的谷物结构,灰色胶卷材料", + "sw_tune_grain": "grain -- 在处理旧的、有颗粒感的电影胶片材料时,保持其原有的颗粒结构。", "sw_tune_stillimage": "stillimage -- 适用于类似幻灯片的内容", "sw_tune_zerolatency": "zerolatency -- 适用于快速编码和低延迟串流(默认值)", "touchpad_as_ds4": "如果客户端报告游戏手柄存在触摸板,则模拟一个 DS4 游戏手柄",